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Godot 4 Platformer Skeleton — Playable in Minutes

Stop wiring boilerplate. Import, press Play, and get a snappy 2D platformer running in under 2 minutes. Every knob (speed, jump feel, gravity, coyote time, buffers) is exposed so you can tune feel fast.

Built for Godot 4.x • MIT License • Versioned updates • Free download (optional donation)


Quick Start

  1. Download & unzip (~XX MB).
  2. Open in Godot 4.x (tested on 4.3).
  3. Run DemoScene.tscn (F5) → you’re playing.
  4. Open the Variables Map to tweak jump, gravity, speed, buffers, friction, and more without hunting through scripts.

What You Get

  • Responsive movement: run, jump, double jump, wall jump, drop-through platforms.
  • Game loop bits: checkpoints, spike hazards, respawn.
  • Moving platforms: horizontal & vertical with collision safety.
  • Simple enemy patrols you can extend.
  • Signals for death, checkpoint, victory (clean hookups for your systems).
  • Clean GDScript with AI-friendly headers for Copilot/ChatGPT.

Who It’s For

  • ✔ New to Godot and want a working project to learn from.
  • ✔ Indies who want to prototype fast and focus on content.
  • ✔ AI-assisted coders who value readable, documented scripts.
  • ✘ Not a finished game. It’s a skeleton to build your own.

Variables Map (Tweak Without Diving Into Code)

Every key value is surfaced: move_speed, accel, decel, jump_force, gravity_scale, coyote_time, input_buffer, wall_slide_speed, and more. Change feel in minutes and keep building.

FAQ & Objections

“Why free with donation?”
Because I want everyone to have access, no matter their budget. If it saves you time and you find it useful, an optional donation helps fund more skeletons.

“Will you keep it updated?”
Yes. I use this in my own prototypes. I ship versioned updates here; a mirrored download lives on Gumroad for redundancy.

“I’m new to Godot—too advanced?”
No. Import → Play works. I comment scripts and label every knob in plain English.

“Am I locked in?”
No plugins. It’s scenes and scripts. Swap sprites, fonts, and inputs freely.

License

MIT. Use and modify in personal or commercial projects. Attribution appreciated but not required.

Guarantee

If it doesn’t import and run instantly, I’ll fix it.

Updates

  • v1.0 — Sep 11, 2025: Initial release. Movement set, hazards, patrols, moving platforms, variables map.

Support

Questions or stuck? Comment here. I answer quickly and push fixes when needed.

Made by Obscura Tempura Studios — fast, documented indie tools. Mirror on Gumroad available.

Updated 21 days ago
Published 24 days ago
StatusReleased
CategoryTool
PlatformsWindows
AuthorObscura Tempura Studios
GenrePlatformer
Tags2D, Godot, Indie, sourcecode, Project template

Download

Download NowName your own price

Click download now to get access to the following files:

ObscuraTempura_GodotPlatformerSkeleton_v1.0.zip 2.3 MB

Development log

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